This map started out as a quick doodle on coffee break, but it ended up as a “real” map. My intention was to release this as just a quick doodle, but I got an idea about trying to use textures with the hand-drawn map.
This was my first experimental hybrid map with hand-drawn lines and shades and photobashed and overpainted colors and textures. I hope you like it, because you might see more of this in the future 😉
You can get the high-resolution version(s) of this map on Patreon by supporting my work or you can purhase it online on DrivethruRPG and RPGnow.
For different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.
This map was originally published on Patreon with the support of my awesome patrons in August 2016.
This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
The idea for this map came from a Star Wars campaign that I’m playing with my boys. Two Clone Wars era bounty hunters were hired to extract a VIP from the holding cells on the top floor. I drew a small concept image of the base before I started to work on the map itself.
This base can be a rebel or smuggler hide-out, or a small outpost. Perhaps even a listening post or a base of operations for a bounty hunter or pirate crew.
I usually draw my maps black and white using only grey tones for shading, but with this map I experimented with color markers.
Click to download the high-resolution map files
This map was originally published on Patreon in December 2015.
This map by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.