[Map] The Azure Bastion

The Azure Bastion was once an important coastal fortress keeping an eye on a narrow passage on a peninsula leading to the prosperous harbor city of King’s Bay. But the great Spellquake changed everything.

Landmasses shook and churned in ways never seen before. Islands, even whole continents, sunk in the oceans overnight. Mountains were torn from the ground and floated high up to the clouds. Spellquake laid waste to King’s Bay as well collapsing most of its buildings and driving people away from their shattered homes.

Now the great city is lies in waste. Abandoned and pillaged by savage goblinoids and lizardmen. Pirates and smugglers are the only ones who dare to tread these waters. Finding shelter in the ruins and caves of the archipelagos and swamps that are the only thing that remains of the great peninsula.


For high-resolution virtual tabletop ready versions of this and other of my RPG maps, please check out my Patreon page and storefronts in DrivethruRPG and RPGnow.

This map was originally published on Patreon with the support of my awesome patrons in August 2018.

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Adventures for 5E and Fate

I’ve been publishing tabletop RPGs since 2006 in Finnish and basically, always the publications have been either my own original RPG systems and settings or supplements for those. For a while already I have wanted to try something different and publish something in English.

During the last winter and spring I released my first English adventures made for a system that was not my own.

 

Thieves of Earfell (5E compatible)

Thieves of Earfell is a light-hearted 5E-Compatible Adventure for characters of levels 2 – 5.

The adventure starts when the player characters arrive into a small village of Payala next to a mountain range and large hills. A smallish mountain only a few miles away from the village looks a bit unusual as it happens to resemble a pointy ear – the mountain is called Earfell and a clan of redcaps hides somewhere in its maze-like valleys and caves.

The adventurers are hired by a retired toymaker, Santor Claos, to retrieve his stolen stockpile of toys. Soon after the adventurers enter the re

dcaps’ lair, they will find out that something is very wrong…

Get Thieves of Earfell here

 

The Broken Knight (Powered by Fate)

The Broken Knight is a science fiction adventure taking place on a damaged space station. This adventure is designed to be used in a space opera setting and it uses the Fate Core system by default, but it should be easy to adopt it to other settings and popular RPG systems. There are some ideas and notes for rules and setting conversions at the end of the adventure.

Adventure Synopsis

The adventure takes place in a wrecked space station that is designated as Setha Station. The station was recently boarded by an imperial automated patrol craft and the situation escalated. The station crew was not able to fend off the boarding party, but they managed to send an emergency message before they died either defending the station or in an attempted escape.
A handful of station crew members tried to flee in a spacecraft, but their escape was cut short by the imperial patrol craft and their ship was critically damaged. As their desperate last effort they sacrificed their lives by ramming their ship into the imperial patrol craft. This resulted in serious damage to the station, but not its complete destruction.
After the assault on the station both, the Empire and the Alliance has sent their teams to the station. An imperial cruiser is en route to the station ready to seize the control of the station and Alliance has sent the closest team they could find to quickly recover the Setha station’s most valuable asset – a holostack storing a digital personality and all the critical data on the research done at the Setha Station.
Get the Broken Knight here.

[Map] The Dwarven Rivergate

Click to enlarge

On the way to the dwarven city of Hakku there’s an old rivergate now infested with goblins and orcs. Passing the rivergate can save over a days worth of travel time, but it is a known fact that taking this route usually means only trouble. The creatures that have taken over the rivergate are ambushing any travelers who are careless or adventurous enough – or in so much hurry – that they choose to take this route to the city of Hakku.


For high-resolution waterstamp-free versions of this and other of my RPG maps, please check out my Patreon page and storefronts in DrivethruRPG and RPGnow.

This map was originally published on Patreon with the support of my awesome patrons in September 2017.

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[Map] The Tomb of Devas

Click to enlarge

When I started drawing this map, the big statue at the center of the main hall became a sort of a center piece for the whole map. I did not come up with a clear story for this map, but instead added various features that might offer different uses for this map.

Perhaps there are creatures living in the cave that pose as the deities that the temple was originally built for. Or maybe an earthquake has disturbed the magical balance of the tomb and something has woken. Or perhaps a cult is conducting their vile necromantic rituals and corrupted this tomb?

What ever the case might be, I’m pretty sure those statues might give some trouble to the adventurers…


For high-resolution waterstamp-free versions of this and other of my RPG maps, please check out my Patreon page and storefronts in DrivethruRPG and RPGnow.

This map was originally published on Patreon with the support of my awesome patrons in September 2017.

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

 

[Map] A Bugbear Lair

Click to enlarge

 

Small caves are perfect for short “side quests”. You can inhabit them with marauding humanoids, beasts or other creatures, like bugbears in this case. Well, the map was just named after bugbears, but you can use what ever nasty critters you like 😉 As an after thought I would actually use owlbears, but that’s just me… 🙂

The cave has a main entrance hidden behind some big rocks and there’s a small back entrance on the other side of the caves. This could be used as an escape route or for ventilation for example. It should be easy to climb to the small ledge leading to the back entrance.


For high-resolution waterstamp-free versions of this and other of my RPG maps, please check out my Patreon page and storefronts in DrivethruRPG and RPGnow.

This map was originally published on Patreon with the support of my awesome patrons in August 2017.

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.