[Map] The Outpost Tavern

 

The Hearty Golddigger is a tavern built in an old outpost. The tavern is popular amongst the local golddiggers who come there to gamble and drink their gold and gems.

The tavernkeeper is an old sailor who has connections to smugglers in a nearby city. The tavernkeeper uses their connections to smuggle gems and other goods (sometimes even people – dead or alive) in barrells through the underground river that runs under the outpost. The underground river flows into a boggy bay where the tavernkeeper’s crew will collect the barrells and move them into ships waiting close by, or into the city through the sewer system.

For high-resolution and different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.


This map was originally published on Patreon with the support of my awesome patrons in February 2017.

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[Map] The Dungeons of the Rat Cult

 

The old dwarven halls have been abandoned for tens of years. The stories about the horrible plague that wiped out the original dwellers of the vaults have kept the curious away from the vaults. The few who have wandered into the empty halls have not returned from their journeys. 

The old dwarven halls are now inhabited by the secretive and vile Rat Cult that capture lone and careless travelers. The cultists cannibalize their captives and use them for their terrifying rituals where they wish to be gifted by the Great Mother and turned into wererats.

This map is based on a request by one of my $3 patrons and there will be probably a second level for this map later.

 

For high-resolution and different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.


This map was originally published on Patreon with the support of my awesome patrons in February 2017.

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[Map] Cellar Catacombs

For some time already I’ve wanted to make a map of catacombs and decided to combine this with a classic wine cellar. This is designed to be used with the Hospital Monastery map, but I think it works also as a stand-alone map.

Perhaps even a cult hideout where they do vile experiments on captives or use them to feed the undead or other horrible creatures they are hiding in the catacombs.

For high-resolution and different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.


This map was originally published on Patreon with the support of my awesome patrons in January 2017.

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[Map] Hospital Monastery

 

This map is a location for the regional map of Walkia-Caisla  I released earlier.

The original idea was that is is an abandoned plague hospital, but it can be used as basically any sort of temple, monastery or church or what ever suits your adventures.

For high-resolution and different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.


This map was originally published on Patreon with the support of my awesome patrons in January 2017.

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[Map] Dungeons of Deception

 

This map works as a stand alone map or as an underground level for the previsouly released The Icon of Deception  map.  There are also stairs leading down, with allows this map to be connected with yet another dungeon level of your choice.

I wanted to do this map in a more traditional OSR style with less details to leave more open interpretation and room for your own plans.

There are still a couple of details like the broken statue in a half-collapsed room and the room with eight statues, an altar and a bunch of traps. Feel free to make this room / encounter as deadly and nasty as you like 😀

 

For high-resolution and different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.


This map was originally published on Patreon with the support of my awesome patrons in January 2017.

Creative Commons License

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[Map] Space Wreck

I have a thing with wrecked spaceships 🙂 I like to design these maps and add a few twists. Lately I haven’t been able to do that many of these, but I have some plans to make parts of ships and space stations that are in varying conditions.

This is just a regular spaceship with a horizontal layout which in itself hints to some sort of artificial gravity and inertial dampening technology. So, this map is probably more suitable for space opera settings like Star Wars or Traveller.

I added the atmospheric indication colors there as an extra feature. The drone bay and the engineering sections are filled with toxic fumes that can be recycled away if the air filtration system (accessible through the service hatch in the engineering) is fixed.

Also, I thought it might be an interesting challenge to find someone still hibernating in a cryostatis pod, but as the pods are in vacuum, it might pose some difficulties getting the person out of the pod alive.

I hope you like this and find use for it.

 

For high-resolution and different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.


This map was originally published on Patreon with the support of my awesome patrons in January 2017.

Creative Commons License

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[Map] The Old Mine

 

This is a small mine, that can be functional or abandoned, but I wanted to add two points of interest there.

First place is a larger cave with some mining equipment. Here the characters might even find some raw valuables originally mined from the tunnels and some tools that are still usable.

Roll d12:
1: Gems (2d10 x 50 gp)
2: Gold (worth 3d6 x 10 gp)
3: Silver (worth 3d8 x 10 sp)
4: Copper (worth 3d10 x 10 cp)
5: A pickaxe
6: A shovel
7: A hooded lantern + oil
8: A sledge hammer
9: A rope
10: 1d6 torches
11: A vial of acid
12: A birdcage with an undead bird

The second location is another large cavern with a small pool of water at the center of it. Here the miners started to dig a tunnel, but found something buried deep underground. A sarcophagus or a coffin of sorts. The coffin is empty at the moment, but there is a sword covered in black dirt lying next to it. If the sword is examined closer and cleaned, it is actually a masterfully forged sword (Blade of Light. magical +1, can Turn Undead as a 5th level Cleric with WIS 12 once a day, evil or undead characters who touch the sword suffer 1d4 Radiant damage per turn).

As the characters investigate the coffin and/or the blade, something crawls at them from the shadows…

Roll d6*:
1: Skeletons
2: Zombies
3: Ghouls
4: Shadows
5: Spectres
6: Vampire Spawns

*re-roll if not appropriate. Use any number or creatures necessary to give the characters a fight.

In addition to these locations, you can add what ever little extra encounters and treasure your adventure and/or party needs.

 

For high-resolution and different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.


This map was originally published on Patreon with the support of my awesome patrons in January 2017.

Creative Commons License

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[Map] Rebel Cell Hideout

 

Inspired by the new Star Wars movie I wanted to draw some kind of a hidden rebel base. Not a big one, more like a hideout for a small rebel cell that operates from an abandoned outpost, temple or something like that.

I made the main entrance blocked by debris and rocks so it would seem that the building is really abandoned and inaccessible. But a little to the side of the main entrance there is a narrow passage that leads inside the hideout.

I thought the hidden entrance would be of course guarded at all times and probably booby-trapped too in case of ininvited guests. The base itself is quite simple. There are facilities for the rebel fighters, a small command center, a separate chamber for the rebel leader and and a small jail for possible prisoners.

I hope you find this useful!

 

For high-resolution and different map versions of this and other of my RPG maps, please, check out my Patreon page and storefronts in DrivethruRPG and RPGnow.


This map was originally published on Patreon with the support of my awesome patrons in December 2016.

Creative Commons License

This work by Miska Fredman is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.