Category Archives: News

Oops! I accidentally Society6


I thought I give a try at Society6 and uploaded some of my maps there.

For now you can order canvas and framed art prints of my maps here:

I’ll see into adding other options like t-shirts, phone covers, blankets and what not into the selection and possibly even design some maps and other art work designed specifically for printed products.



Hi, just wanted to let you know that there’s a reason for being a bit less productive with the maps lately. I have been working my ass off during my free-time to get my next RPG’s crowdfunding started. The game is in Finnish and it’s a military scifi RPG mixing techno thriller and spy action genres.

To give a quick impression on what Sotakarjut, or Warhogs, is about here’s a very short summary:

It’s year 2310. Mankind has spread among the starts within approximately 50 light-year radius from Sol and Earth. Most of the colonies are governed by the Federation which is more like a  puppet government for the hyper-corporations that control most of the natural resources, technological infrastructure and economy – on Earth and off-world colonies.


The Third Exowar has raged on for the last ten years. It started as small conflicts in the outer colonies. Poor settlers rioted against the corporate rule and Federation’s peacekeepers were sent to pacify the situation. But the fighting went on. Terrorist organizations all around the colonies started to fight against the Federation and the hyper-corporations behind its rule.

Everything changed when an alien super-culture called Collective attacked a remote archaeological outpost. The Collective was technologically superior and Federation Army suffered great losses. The warhogs, human-pig hybrid clones were developed to fight the Collective threat and the tide of war turned from a losing war into a trench warfare.

The player characters are warhogs. But not like all the other clones. Their mind hides an infiltrated consciousness. A human mind buried deep in the subconsciousness of a warhog. A bit by bit, with different sensory triggers, the mnemonic locks and safe guards of the trojan agent are unlocked and the character starts to remember who they are and why they are in a warhog’s body.

So, that’s it briefly explained 🙂

Here’s a link to the campaign if you want to take a look. There’s a one minute trailer there which might give you some idea of the game.


The amazing art is by Hans Zenjuga, who will be illustrating the book if we reach our goal (which seems very probable at the moment…).

And if this does well in Finland, I’ll need to seriously consider an English translation 🙂

Miska over and out.

I create scifi themed RPG maps on Patreon

One of my maps on Patreon.


After much consideration, I’m on Patreon. I didn’t plan to do this, but there I am.

It all started with a post-it note and a weekly meeting at the office. I had a pad of post-it notes and an ink pen and I was waiting for the meeting to start. Suddenly I got on idea to draw a map. That was the first actual RPG, or dungeon map, in years if you don’t count quick doodles while GMing. I decided to draw a map every day for the whole November and playfully named this challenge as #mapvember. By the end of November there was a few others doing their #mapvember maps and I got really encouraging feedback of my maps. But, most importantly, it felt good to draw maps. So, I decided to keep on drawing maps. Then a few people asked if I had Patreon or if they could buy high-resolution maps somewhere. Then I started to seriously consider Patreon and after a few days I made my decision to give it a try.

About My Creations

On Patreon I’m creating content for science fiction RPGs because I’m a big scifi geek and, you guessed it right, I love roleplaying games. My creations can vary in style and substance, but there are a few principles I follow with all Patreon content I release:

  1. Science fiction in its broadest sense: Topics range from hard SF to steampunk, post-apocalyptic and science fantasy.
  2. Hand-drawn: Original maps and drawings are always done with pens, markers, etc. on paper.
  3. Easy to adapt: You can use the maps with little or no effort in any appropriate setting. The adventures and other resources with rules I try to make system-agnostic, so that they are easy to adapt to most popular RPG systems.

I think this might be worth a mention too: I have kids and play RPGs with them. This will also reflect on most of my creations on Patreon. Most of my materials will be kid friendly, not made particularly for children (although I might occasionally do something like that too), but for all ages. Like Star Wars or Pixar movies, for example.

Not familiar with Patreon?

Patreon in 5 Easy Steps
If you are not familiar with Patreon, this is how it works:

  1. I create science fiction themed maps and other resources for tabletop RPGs.
  2. You subscribe as my patron and set an amount you want to pay per each map, adventure or gaming aid I release. You may also set how many times a month at most you want to patron my creations. If you are not registered to, you can register with your Facebook account with a couple of clicks.
  3. I release Patreon content I have created (a map, an adventure or some other piece of scifi RPG material).
  4. You will get a notification of the new release and you can access the new content by logging into Patreon.
  5. Your patronage is collected monthly for each release I have made, up to your monthly limit. You can use a credit card or Paypal for payments.

Pretty straightforward, right?  You can find my Patreon page HERE (